When discussing skill development, variability refers to the various
aspects of the skill that will change it's general outcome. Examples
include the amount of force used to grip a hold, the direction that the
hold is grabbed, etc.
Variability Training
To
make variability useful with our training we want to change one aspect
of the skill and keep the others constant. Practicing dynos is a good
example. If we want to practice higher and higher dynos, the holds that
we are dyno-ing to and from should be the same, and the direction we are
dyno-ing should also be the same; the only thing that we are changing
is the distance between the holds. On the other hand if we want to
practice dynos to smaller and smaller holds we would keep the starting
hold, the direction and the distance the same, we would just change the
ending hold.
Schemas
Fortunately our brains
are very smart and we don't have to perform every single variation of a
skill. Our brains develop what are called schemas, according to Schimdt
and Wrisberg schemas are "a set of rules relating the various outcomes
of a person's actions to the parameters that the person sets to produce
those outcomes". In other words, if we want to dyno higher our brains
understand that they need to tell the muscles in our legs to contract
stronger in order to reach that outcome. As a result of schemas, if an
individual learns to dyno with the holds four and six feet apart, that
individual will have a greater success dyno-ing at a distance of five
feet. Schemas work with all aspects of climbing including hold type,
size, angle, direction, and wall angle.
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